ServicesMobile Applications
Mobile Applications
Put the part of your business people actually use in their pocket — and keep it working across releases.
Talk to an engineerWhen companies call us about this
You will probably recognise one of these.
The app was built by an agency that has moved on.
It still works, mostly, but the last store update was a year ago. Every new OS release brings a wave of one-star reviews.
Your field staff are doing the job on paper and typing it up later.
Site visits, deliveries and inspections are recorded twice. Head office sees the data two days after it stopped being useful.
Two teams maintain two apps that are supposed to be the same.
iOS and Android drift apart feature by feature. A fix on one platform has to be re-done, re-tested and re-released on the other.
Crashes are reported by customers, not by the app.
There is no crash reporting wired to anyone who can act on it. The first sign of a bad release is the support inbox on Monday.
What we do
Five things, each with something you keep.
iOS
Native iPhone and iPad applications built to Apple’s interface conventions, so they feel like they belong on the device. We handle review submissions and the platform changes that arrive each autumn.
Deliverable: The App Store listing, the source repository and a release checklist
Android
Native Android applications tested across the device and OS spread your users actually have, not just the newest phone. Battery, offline behaviour and permissions are designed in, not patched later.
Deliverable: The Play Store listing, the source repository and a tested-device matrix
Cross-platform
One codebase for both platforms where the product allows it, which is most of the time. We tell you plainly when it does not, and why.
Deliverable: A shared codebase with both store builds produced from one pipeline
Store delivery
Certificates, provisioning, listings, screenshots and the review process, handled so a release is routine. Rejections are dealt with by us, not forwarded to you.
Deliverable: Store accounts configured under your ownership, and a documented submission process
Release and crash monitoring
Every release is watched for crash rate, launch time and adoption in the first 48 hours. A bad build is caught and halted before most users have it.
Deliverable: Crash and release dashboards, alert rules and a staged-rollout policy
What we work with
Chosen for fit, not for fashion.
We choose based on what fits the problem and on what your team can maintain after we leave. A stack nobody in your organisation can operate is a liability, however good it is.
- Backend and APIs
- Cloud platforms
- Web companions and admin
Questions we are usually asked
The ones competitors avoid.
What does an engagement like this cost?
Most engagements land between $30,000 and $150,000. The range is driven by whether the backend already exists, how much works offline, and how many third-party services the app has to talk to. Ongoing store maintenance is quoted separately, usually as a monthly retainer.
How long before we see anything working?
A build you can install on your own phone within three weeks, with the core journey working against real data. Store-ready releases typically follow in eight to twelve weeks.
Who will actually be on the team?
A mobile lead who has shipped and maintained apps in both stores for at least six years, one or two mobile engineers, a backend engineer and a designer. Kunal Khurana, our CTO, is the accountable technical lead.
Who owns the IP?
You do. Everything we write on an engagement is your intellectual property from the moment it is committed, and the contract says so in plain words. We keep nothing back and we license nothing to you.
Tell us what you are building.
A 30-minute call with an engineer who will work on it.A 30-minute call with an engineer who will work on it. No sales sequence, no obligation.
Book a consultationor email us directly